What do you do in your holidays? Sun, rest, sex, shopping? Well, I passed 5 days in Terni at Andrea’s home to playtest 5 new games. I thought that this could be a little boring but time flowed speedily. Absurdly I am relaxed with a lot of sleep and had some trips around looking for food and to visit the weapon museum, GiocaPerugia and Carsulae, as I said before in other posts. And now a short chronicle of the playtests.
Song of Spear and Shield
We are working on it since a couple of years but we still have got a lot of problems. This test must be the final time to define the rules but we found some inconsistencies in the style of the game. The problem is about armies dimensions and a easy way to resolve individual and group fights. I want a game for more than 100 miniatures versus other 100 miniatures, with military formations and historical variations. At the end we have got two different set of rules, one for skirmish with 20 fighters each side and another one for 100 fighter each side, with a single engine, too big for small fights, too small for big fights. We have to make a choice. For the moment we are thinking to produce a smaller game more in the style of Song of the Blade and Heroes as perspectives. In the future we could try to produce a mass game with the aim to pit buckets of ancients in fight in hoplite formation.
Ferrum et Gloria
Another playtest for my game. A table full of sheets to track movements and rules. It seems a command bridge of a warship! Well, it is just an impression because all is more handleable. This is only the playtest form of the cards needed to play smoothly. All is fine, only some tweaks are needed to the specifications of some gladiatorial types. This time I used my lego gladiators, a 6 figures team with interchangeable weapons and helms. They are very practical for playing away. And lego minifigs are very nice!
One Game About Miniatures
This set of rules for fantasy combat is still in development but Andrea has found the right way and I can say that I like it. The only thing to do is to test all the rules and to balance special powers. This is a project for the late 2013 so it is not a priority at moment. Just to say, we played with pieces that we had at hand because we have not the right miniatures, and the name is fictional. You will hear about it in the future.
Before the tests we celebrated the event hanging on the wall the poster of a film that you know for sure. I played with Ganesha’s superheroes two years ago, if I remember correctly. Andrea had a little neglected it to spend mental resources on other rules. However now it is more fluid. We played two different games to find extreme situations to resolve. Indeed we found that in some situations the fights were not so incisive. The development still run but I think that this year we can read these superheroes rules in the paperback form. And then we will have to wait for a supplement with more superheroes powers because them are too much to fill only a book.
Song Of Blade and Heroes Card Game
We played games at all hours, even at night. This one was tested before launch, two full games. It is very fast and reproduce a Song of Blade and Heroes fight in a card game. It is still in a primitive form but I like the engine. He have to work hard on it to give depth to the game. Ten years ago Andrea was a Magic expert with a fixed column on a game magazine, so it is not so impossible to do it. It is even a production duty not similar to the usual Ganesha’s rulesets, you have to illustrate and print decks of cards. Now Ganesha Games have a lot of games to produce so I don’t know when he will find the time to develop the card game. In addition to those I’ve played in this playtest marathon, there are other rulesets in an advanced phase: Swatters, Apocalypticum, Samurai Robot Battle Royale, Tales of Blades and Heroes rpg manual series, Song of Blade and Heroes II edition, to name those I saw in a semi-definitive form. And before I left we have collected some ideas on what could be published in late 2014…