Archive for the ‘ samurai robot battle royale ’ Category

Lucca C&G 2012: go nagai

Heroic samurai robots are made in Go Nagai. The sad thing is that he revise in perpetuity his fictional world cast and sometimes he don’t end the series, so you cannot understand the full story. Maybe because there isn’t a real story but only an accumulation of stories based on stock characters.

Mazinger (Majingā) family. Sometimes almost the same names for slightly different characters and stories. I don’t care so much about this, because I remember when I was a child watching these cartoons. Amazing!

An UFO Robot Grendizer diorama. Very dynamic. The tag is not an abstract number, it is the cost in euros.

UFO Robot Grendizer with some its flight modules. This was chronologically the first giant robot on television in Italy. At that times it was a revolution in children entertainment. Grendizer gadgets were a must have. I increased my social status among other children because I owned a Grendizer official t-shirt.

A version of the Mazinger robot. Those bat or hellish wings gives a great touch to the character.

A photo of our Samurai Robots Battle Royale scenario. Andrea is selling some t-shirts with the cover of the rules. Ask him for sizes and price.

A drink with Go Nagai’s robots customised cans: giant robots for some sort of exotic beverage… Don’t drink them for your safety, just collect them…

Lucca C&G 2012: ganesha stand

This year the Ganesha Games team was composed by me and Andrea. We were in the Miniatures Island managing a demonstration table.

Every day Andrea chose a different game to show to the public. This one is Song of Blades and Heroes II. He was showing to people that you can play with just a bunch of miniatures and it isn’t necessary to buy tons of minis from a multinational game company.

My duty in the fair was to show the Ganesha Games concepts and rules to promote wargames with miniatures. I had my games side by side with Andrea’s games. Other tables were running their demonstrations at only few cm from us. But I was so busy that I barely glance at them!

Another game showed was a preview of the upcoming Samurai Robots Battle Royale. Tomorrow I will meet Andrea at my home for another playtest.

Some people had the opportunity to give a try to Of Gods And Mortals, that will be published by Osprey the next year. Sorry, I didn’t take a photo of it. You can only see a leaflet with its cover. Instead here again Go Nagai’s creations.

I sold all the Zen Garden copies that I brought with me to the fair. Girls are genetically attracted by my little beautiful garden. I demonstrated or explained this game to enthusiastic and curious people. The best selling was to an operator for autistic boys and girls. He told me that autistics have a lack of interest in larger and complex things but they pay special attention to details. My game, with its small and delimited elements, can be useful to create a play moment to communicate with these kind of people.
Now I have got only three copies for Ludica convention. They are the lasts of the 30 made. I’m thinking about a Zen Garden II for the 2013, but only in 15 copies. I prepared a demo version of Ferrum et Gloria too.

Gualtiero Grassucci was in Lucca with his “À la guerre” rules. And he was there even to take a prize for his activity as “wargame promoter” at school. Yes, he is really a promoter: while I was around in the fair, he explained my game to a father and son. He mastered a game without my help!

This is the last photo took to my gladiator arena. In the night between Saturday and Sunday someone stolen it! I leave it on the table after the fair closure of Saturday. They could steal miniatures or other more precious things, but only my arena was missing. I presume that a cleaner saw a box (the arena!) and threw it away… It is sad to be criticized in this way…

Alt si gioca 2012: the report

More on the beautiful Alt si gioca convention. This time some photos and comments. There are some previews about Ganesha Games new games too. But if you want to see more photos go to the two Dropbox photo archives:
https://www.dropbox.com/sh/upm85fpqbni2m3y/jmdS3HOhyL
https://www.dropbox.com/sh/3hezsv8m5sm74as/-rvZ1WN1bT

Former city of Bologna fair manager, now author of SDS game series and other games, Sergio Laliscia at the convention organisers desk.

The huge Ganesha Games stand with the Origins prize among Napoleonic rules. A show of some of the rules produced by Andrea Sfiligoi. Some are still in the works. On the wall some funny posters about dance folk music performed when the hall is populated by local elder people.

A demonstration game and playtest of the upcoming Of Gods And Mortals, out the next year for Osprey publishing. A classic: Greeks versus Vikings. Another time we have to test it with Egyptians…

Monsters Island with Mighty Monsters rules. This is only a display indeed. An usual fight is with 3/4 monsters per squad.

Samurai Robot Battle Royale is in an advanced development. We are thinking about a Gundam style match at my home soon. We have the book cover and some posters will be ready for Lucca Games in Halloween time. The rules are almost ready for an open playtest.

A display with Apocalypticum miniatures. Andrea postponed the development of these rules because he wanted to dedicate himself to other books. But now he wish to fix the rules utilising the notes that he collected with playtests. To start a new and definitive playtest phase.

A game with Drums & Shakos Large Battle. I think that these rules don’t have the right attention that they deserve from the potential players. It is a really valid Napoleonic system. Well, it is a bestseller in Ganesha Games sales but I don’t read about it often on the web. Please, give it a try, it is revolutionary, historically determined, fast and fun.

My children: Zen Garden and Ferrum et Gloria. I sold two boxes of the former at the convention. The gladiator game instead was practically proposed in a display mode here, but at Lucca Games convention I will present a scenario to show it easily to people.

Sherlock Holmes display. A gracious scenario full of Victorian little scenes: lamps, cobblestone ground, coaches, tramps, dogs and cats and other life scenes. I fell in love with it! I like the houses very much too. I saw them in Salute a year and half ago but here they are painted better. I want them for my Flyton city.

The huge 15mm Napoleonic display. Almost 11000 pieces. Sergio spent 5 hours to place them on the tables! Maybe next year he will have got more miniatures…

Alt si gioca 2012: the videos

Alt si gioca was a wargame convention in Terni who took place the 7th of October. When I was free from my demonstrations I realised with my mobile a movie to report the event.

Some main topics:
0:12 – Blood Bowl tournament
0:51 – Flame of War scenario
1:00 – Battle on Ice in 10mm from Aster
1:20 – Heroquest
1:38 – Bring & Buy
1:53 – A La Guerre
2:30 – Gino Pilotino
2:48 – Subbuteo
3:01 – Operation World War II
3:17 – Wings of Glory
3:54 – Drums & Shakos Large Battle
4:20 – Zen Garden
4:28 – Ferrum et Gloria
4:34 – Samurai Robot Battle Royale
5:05 – Mighty Monsters
5:43 – Of Gods And Mortals
5:51 – Zulu on rampage
6:08 – Weird War II scenario
6:23 – Sherlock Holmes scenario
6:44 – 6mm
7.07 – 11000 Napoleonics in 15mm by Sergio Laliscia

To view a better show of the Napoleonics array, here another video.

And to know more about this convention go to altsigioca.6sided.net

A year ago, Ganesha Games published the Mighty Monsters miniature rules for battles between giant monsters.
Andrea Sfiligoi is adapting the same engine to giant robots. I am the main playtester. This s not just Mighty Monsters under a different name, but a different and fully compatible game. Monsters are biological creatures while robots are mechanical constructs and take damage differently. The rules go to great lengths to differentiate A.I. robots, piloted mecha, bio-armour types, transforming robots and so on in the usual Ganesha “toolkit” philosophy.

We played a few test games but more are needed. Ganesha is trying to have the rules out for mid 2013. For the moment, we can enjoy a stunning, dramatic cover illustration drawn by Giandomenico D’Amoja and colored by Greg Bain.

Zaku: Ganesha style

In change of a lot of visits to Ganesha Games fighting arena inside Sergio’s home, Andrea came in Rome the past Sunday to a playtest session about Samurai Robot Battle Royale. The last time we tried the rules adopting a Go Nagai perspective, using heroic robots with a lot of fantastic weapons. It was Mazinga Z (aka Mazinger Z, aka Majingā Zetto) versus evil robots. This time I wanted a more military feel, using Patlabor universe mechas. They haven’t weird weapons but only guns and rifles. It is a challenge to write rules that you can adapt to all kind of robot fighting. Maybe it was too early, because I wanted to put in the middle a giant monster (the number XIII, an experimental biologic weapon in the Patlabor anime) using Mighty Monsters rules, to test the compatibility between the two rulesets. Instead we try to adopt the military feel with Gundams and Zakus! I have a big collection of these little gashapons, so it was time to see them fighting in the name of Zeon (I dislike the Federation side…)! Some tweaks were made and all seem fine, but we are still in a initial development stage. But we are on the right way.

Saturday, another day in Terni to meet Ganesha Games team. More mindstorming than playtesting this time. Here in the kitchen with Diego and a tisane for our fatigued throats after hours of speaking.

A preview from iPad about the frontispiece design of Drums & Shakos Large Battle. Full color for these rules. Three years in the working, such a great effort for Sergio. This day he woke up at 4 in the morning to end the English translation of the rules. Italian version ready for Christmas, we hope. The English one a little after.

Another project in the making from Sergio at its initial stages. Seven Years…

Reinforcements from painting service. Sergio is enlisting troops, drums of war are rolling.

Samurai Robots Battle Royale first fight! We are trying to make this new ruleset full compatible with Mighty Monsters so you can play robots against monsters, but this will be a totally new set of rules. As a matter of fact, during the first battle we changed the method to inflict wounds. Another playtest maybe in Rome the next Sunday with my Patlabor gashapons. I have to build quickly some buildings in Patlabor scale.

In the afternoon Railroad Tycoon to play together with something different than playtesting. I won. My adversaries couldn’t do anything to stop me!

Our board had weird colours for blue, violet and red, so Sergio fixed it at the end. And the last photo is about me in the main Sergio’s wargame room…