Another full day of intense playtesting and chatting about this new game! In these times we are only playing with games in form of prototypes, thanks to Ganesha’s pillars, Sergio and Andrea (indeed, Andrea is the Ganesha man, but Sergio give a great contribution and wrote the great title SDS). It is more fun to play with a game in development because you can say something on it, how you feel the playing, making suggestions on the rules and the mechanics. Obviously not all what we can say is accepted but it is good so, because who create the game has a better control on what want to simulate the rules and on their full spirit. Testing is a great thing because you can prove on the ground your thoughts with real people. And we are old DBA animals, used to tournaments tricks to receive more advantages from our actions. Moreover Diego plays every week with a different set of rules in the ARSM club, so he has an experience built on a lot of games. He is falling in love with this Large Battle that we are viewing in its development since a couple of years.

This time we tested a new type of moral test and we found some interesting and some wrong things in it. Sergio annotated all and the next time he had the solution. It was a lot of time that I didn’t see the game because in these meetings I tried other games as Song of Spear and Shield, so I found some new developments in it. I can say that it is a great game. If you think that Napoleonic games are complicated and boring you can have a big surprise. You understand immediately the play and what to do with your troops. And all maintains the right period feeling. I’m not a fan of Napoleonic times, but this game is so interesting that I would quickly buy a bunch of miniatures to play with it, but I have so many projects (the newer a huge army to play with Song of Spear and Shield) that I cannot do it.

What to say more? Well, I win the day, a week after Diego took the train to Terni to play another playtest, tomorrow there will be another playtest. If you want a better report than mine on the game that we played, read the Sergio’s blog.

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