Gladiator classes described in the book:
Scissor, Secutor, Retiarus, Provocator
Thraex w/sica supina, Thraex w/spiculum, Thraex w/vero, Thraex w/sica
Myrmillo, Myrmillo w/vero, Gallus, Hoplomachus
Ferrum et Gloria features rules for:
12 different gladiator types;
Competition between rival schools (mini-campaign);
Weapon, hand-to-hand and wrestling techniques;
Appealing at the crowd;
Various combat results, allowing a gladiator to throw off balance, wound, disarm, push away or entangle an opponent;
Fatigue and wounds;
Movement rates affected by armor weight and fatigue;
Duels or combats between teams.
What you need to play
From the book you have: one sheet with a gladiator’s moves and their results; one status sheet for each miniature in play.
You’ll need: gladiator miniatures; an amphitheatre; three handmade measuring sticks; three white, three yellow, and three red dice (any dice with three different colours) for each miniature in play; a few small counters.