Archive for the ‘ ganesha games ’ Category

Blood & Glory

The first time I watch the ad I thought: “They have stolen my game!”. I passed a lot of time to find the name “Ferrum et Gloria” and now exists a gladiator game called “Blood and Glory”! What a surprise! For my fortune it is only a computer game and not a wargame, so my name is safe.

You can see on these two promotional shots what kind of wonderful graphic it has, and even that the fighters only resemble gladiators because it is a fantasy version of what ars dimicandi was.

I downloaded this game for my Ipad. It is very nice because of the fighters great design and for the glamorous feel it give. But it is even a simple and classical coded fight between two digital puppets and nothing more. Boring to me. It is a feast for the eyes so I don’t care if I don’t play it, I see only the graphic and it is enough. It seems a free game but you can’t get past a certain point without spending real money to buy special abilities. It is another way to sell games: pay to have more levels, pay to play more. The sad thing is that at the end you will pay to play this game a lot of money little by little.

In the meantime I’m thinking about my gladiator game. Every time I re-take it after some time I find some new idea to improve it, so you are waiting to have something very special…

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Magna Con Phersu 2011: Ganesha Games

Perugia is in Umbria, the same region of Terni that is also know as the city of Ganesha Games. So it was easy to them to arrive in the game convention Magna Con Phersu. Me and Diego, with the special guest Nunzio, were from Rome, far 2 hours by car from Perugia. Here you can see the Ganesha Games area in the first morning.

Flashing Steel is presented with a special setting that utilise Ainsty Casting ships and new boarding rules for a Flashing Steel future supplement. No sails because models arrived only few days before the convention so there wasn’t time to make them.

Another setting. Here the wonderful vineyard made by Sergio. He prefers red wine because he made purple grapes. After I saw this beauty I discovered that I need a vineyard for my miniatures too… My surname comes from the name of grapes!

Drums & Shakos Large Battles is in the final translation and layout stages. You will have it for the beginning of the new year for sure. Here another demonstration table without rules to show to people in a definitive book form. And another game with Diego who wanted to try the latest tweaks.

We are waited in Terni for testing other new rules and rulesets, among these a game about space vessels and another one about giant robots… And in the middle of this we have to test Song of Spear and Shield for its release… Instead the game about post-apocalypse for Lead Adventure miniatures is tested locally in ALT club of Terni.

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Who is Phersu? He is this nice dancing man from the Etruscan times. But he is even the man who hold the rope in this funeral game where another man is bounded to a ferocious dog. From “phersu” (mask) we have the word “person”, so he is more important than you thought.

These little dioramas are inspired by real painted scenes from graves. Perugia is at the edge between Umbrian and Etruscan cultures, on the side of the latter. And there is a local miniature maker who call himself “Phersu Miniatures” because of this influence.

His production is based on resin pieces about rare subjects, as you can see here, almost entirely in 1:72 scale. But he has got Phersu in 1:72, 28mm and 54mm. In the next months he wants to expand his ranges with metal miniatures because resin casting is a slow process: faster in the casting means more time to sculpt. His work is targeted to modellers and not wargamers but I hope he is changing his mind because he could find a peculiar space in the miniature producer world.
In the following photos some delicacies in 1:72 scale. If you want to know more about it, you can visit:
https://sites.google.com/site/phersuminiatures

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Lucca 2011: zen garden

Beautiful girl plays Zen Garden! I discovered that my game attracts girls as honey for bees. Maybe it is its elegance, the use of three colours (red, black, white), the small space used, the zen garden theme. My game is small, missing in the large fair, but people noted it.

I tested the new measurement stick and changed a foot soldier with naginata with a samurai only armed with a katana, but with a stronger value. I think that I tested it enough, now I must to write the rules on paper in a verbal form.

After some turns people could play alone. She is very smart and know Japanese language, but he won. Thanks to Roberto Bagna of Parte Ghibellina for his photos.

Narciso went to the fair the last day and brought to me some resin micro pagodas for the game. Now I have almost all the material to produce the copies of Zen Garden.

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Lucca 2011: ganesha games show

A view of Historical Island. The Clan Conan space is at the end. Ganesha Games area is very large. Lava erupts from the volcano at the Andrea’s desk.

My Zen Garden in the fair. You can see the new materials at the work.

A playing preview of Swatters, the new game with 15mm aliens vs humans. Almost completed, it will see the light in a few months.

Flashing Steel on the table! Look at the wonderful sea, waves seems real. Some games were setted with this new ruleset. Pity, it was available only in English, so none could buy it, because Italian version is waited in the following weeks.

Sergio was very very tired due to work, but he could show his new Large Battle Drums and Shakos. A real success. His terrain was awesome, there was even a perfect vineyard.

He could explain the basic mechanics of the game with the throw of some dices to put spice in this. Some people wanted to buy it but you have to wait some weeks again. The book is in the editing phase.

Mighty Monsters, here presented in the Italian version and called Mega Mostri, results as a big hit in the heart of audience who reminds the lost sagas of Godzilla and its enemies.

Andrea presented the game with a volcano scenario and a lot of gashapon to show what we are speaking about. Children were attracted by these little figurines, adults were amazed finding their monster hero from younger time at work. And some child know the videogame of Godzilla and could name the monsters.

Scarred for life with Godzilla name!!! He is a hardcore Godzilla collector. However some people buy the ruleset ONLY because it is about kaiju, they don’t play wargames, they wanted Godzilla! I sign even an autograph on a copy, because I participated in the creation of the game!

Some happy customers playing with Mighty Monsters. Have fun with kaiju! And in the future you will have fights with giant robots from Japan too!!! Mazingaaa!!!!! And I have got a Patlabor large gashapon set to play a scenario with robots against a monster, as in Patlabor 3!

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Lucca Comics & Games: last call!

Lucca Comics and Games (October 28th to November 1st, Lucca, Italy) is one of the major geek-cons in the world, covering anything from comics, manga, action figures, anime, undressed girls (cosplay), RPGs, miniature wargaming, gothic lolitas, modelling, junk food, medieval arts, videogames, cardgames, aikido, boardgames, and so on.

I will be with the Ganesha Games crew (Andrea Sfiligoi and Sergio Laliscia) in the Historical Island wargaming area. There will be demo tables of Flashing Steel (pirates and privateers fighting over treasure on a beach), Mighty Monsters (monsters fighting on Monster Island as a volcano erupts), and Drums and Shakos – Large Battles (an army-level Napoleonic scenario played in 15mm scale). I will demo Zen Garden, the world’s smallest wargame (a small, handmade, play-right-out-of the box, super-condensed version of Ganesha’s core rules, played with 10mm samurai which I will sell only at conventions).

If I find a wi-fi point there will be some twit. See you here after the show with a full report and ton of photos!!! I hope I survive!!!!!

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Measure the garden

Zen Garden production is running fast. In the past days, as those who speak Italian can read on the new twitter box on the right, me and dad made some pieces for the game, as the measurer for the weapons at range and that one for the troops movement, in the form of a rake. I’m thinking about two versions of the game, one with glued sand the other one with sand that you can put by yourself, with the rake to design grooves. So the black rakes have got spikes.

In the meantime some dices arrived by post. Now I must only to custom them. And from Narciso I’m waiting for the first pagodas made in resin. I saw the prototypes in green stuff form. For Lucca I will have got the old game but with some new materials.

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News about Ganesha Games

In the past months I playtested some new games from Ganesha Games as you can see in these pages in older posts. Now it is time of some releases as Mighty Monsters, but now only in Italian language because Andrea wanted to have a version to present in Lucca at the end of the month. In Italian it is called “Mega Mostri”. Another released game is Flashing Steel, but I didn’t test it. Swatters, aliens against terrestrial colonials, is almost edited. Playtests are ongoing for a new game in a post-apocalypse set bounded to a miniature factory. And Sergio is at work with Drums and Shakos Large Battles for the final version, but I suppose it will be ready only in another month. And more rulesets are in the works, as Song of Spear and Shield! In the meantime the new website of Ganesha Games is on line, but its narrow band caused some problems for the downloading of the rules in some peak moments. There is a lot of work for the society of seated elephant. More on arrival, like my limited edition Zen Garden.

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